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Another's Thoughts on Dwimmermount

This is not a post where I write paragraphs about the current state of Dwimmermount, whether or not it will ever see the "published" light of day, or anything else along those lines.  I backed it.  I have all the "draft" materials available to backers.  As someone who likes the concept of megadungeons, I find it interesting.  But I've not spent enough time with the material to determine if I really like it or not.

I will say this:
Word on the street is that James M's father's health is failing and that is why James M has been absent for 6+ weeks.  If that is the case, then everyone who has anything bad to say about James or the status of Dwimmermount should just shut their pie-holes.  If a person is hurting and dealing with one of life's great traumas, the least the rest of us can do is leave that person alone.  Frankly, I would be disappointed if James disappeared forever and years from now it came out that he felt burnt by the gaming community at a time when his life was shit and he decided to leave it behind.  Because that would suck.  Notice that I did NOT say I'd be disappointed if I have to wait another four months for the product that I paid for.  In light of the circumstances, that's a small price.

(Perhaps that was a long paragraph.  Oh well.)

This post is really about what Bryce over at tenfootpole had to say about Dwimmermount.  More importantly, it's about how he described what he would like to see in a published megadungeon (or any adventure module for that matter).  Cut away the specific criticisms of Dwimmermount itself and just read it from the "I like this in an adventure... and Dwimmermount does/does not do that."  MUCH less interesting to me is the "and Dwimmermount does/does not do that" portion.  I find myself agreeing with just about everything that he says.

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